To do so, we built multiple layers of deformations without using blend shape nodes to blend those layers together.
We also tried to isolate each module of the rig spine, head, limbs, etc.
Collection of 3d Cartoon (35)
The colorComposite node in Maya allows you to drive the combination of two images with an operator
The rigging of the character was done by experienced riggers James do Carmo and Giovanna Liber, who explain the process:.
Description: To post a comment please login or register. The Autodesk Maya team discuss the Maya release, including an overview of the latest animation